[All case studies]

Champions of Cash

Two rich-media units at Undertone for the New York Lottery's 3D sports game, plus a Facebook Canvas retarget showing how to buy a ticket. All three hit the campaign's KPIs.

Jeffrey Liu6 min read
Role
Creative Developer
Client
NY Lottery
Format
Cross-platform
Agency
Undertone

Champions of Cash is a 3D sports-themed game the New York Lottery needed people to notice and learn how to play. Undertone ran the campaign with two rich-media units, one with coins scattered across a basketball court and a mobile-only unit panning a 360-degree view of four sports arenas. I built the desktop unit in the demo video and sliced the rest into components, and Jonathan McGough built out the mobile version. It was an OMMA 2017 finalist.

The hard constraint was compliance. Responsible-gaming copy had to stay legible in every state of the unit, including while the in-unit video played over the ticket.

How we built it

I built the desktop unit end to end. A basketball drops onto the court and bounces like a real ball, losing velocity with each bounce, then hits a pile of coins and splashes them off in the direction it landed. The bounce runs on GSAP physics, and every layer is a transparent PNG sized to the full screen. After the splash the end frame fades in, and clicking the feature image plays the video of the mobile app the Lottery was launching without leaving the ad. Design had locked the venue language and the scratch-off ticket treatment, and compliance review sat with the producer and the client's legal team, so the layout and the video both had to keep that design and that copy intact.

Reviews ran on working browser builds, so the ticket stayed tappable and the disclaimer stayed clear before anything reached the client.

Learn More, App Store, and Google Play each got their own click tracker, and the video counted as a fourth engagement that kept people inside the unit. Tagging the exits while the unit was still being built is what let the campaign team read which path converted. The Facebook Canvas retarget then picked up the same audience on a different surface, same brand language, this time walking through how to buy a ticket. Cross-platform here meant the desktop takeover, the mobile 360, and the retarget had to read as one campaign while living in three separate builds with no shared codebase between them.

Per the MediaPost OMMA entry, the two ad units drove awareness and engagement, the Canvas retarget covered how to buy a ticket, and the three together met the New York Lottery's KPIs. The campaign grid card for the desktop unit lives at /projects/advertising/ny-lottery.

What later builds kept

Later builds kept two habits from this one: tagging the exits during the build, and reviewing on clickable builds, where a disclaimer that cannot move and a video that has to play inside the frame both show up before a client sees them.

Credits

I wanted to make sure everyone on the team was cited here, because none of this would have been possible without these people.

NameCompanyRole
Josh GotthelfUndertoneVP, Brand Marketing
Jeff OrtegonUndertoneCreative Director
Allison VolpicelliUndertoneSenior Creative Designer
Jonathan McGoughUndertoneSenior Creative Developer
Jeff LiuUndertoneCreative Developer
Jaime NashUndertoneAssociate Director, Creative Strategy
Justin SamuelsUndertoneSenior Manager, Brand Marketing
Mariam MatinUndertoneBrand Marketing Associate
Ilana GreenbergUndertoneBrand Marketing Content Coordinator
Sara ItakUndertoneCampaign Manager
Jeff AllenUndertoneCreative Project Manager
Jessica SzewczukUndertoneSenior Account Executive
Christina FiasconaroUndertoneClient Services Manager
Jayne ColemanUndertoneClient Strategist
Maria CarusoUndertoneSales Director
Denis MahonUniversal McCannAccount Executive
Denise RackoffUniversal McCannSenior Associate, Portfolio Management
Kaitlin BaldaufUniversal McCannSenior Manager, Integrated Investment

The names, companies, and roles above are the campaign credits from the MediaPost OMMA 2017 finalists page, which lists Universal McCann as the affiliated agency.

How It Works

1
~2s

Venue

Full-bleed sports venue loads. Basketball court with gold coin scatter and dramatic court lighting. NY Lottery logo lands in the top-left corner.
2
Physics

Bounce

A basketball drops onto the court and bounces, losing velocity on each bounce, then lands on the pile of coins and splashes them off in the direction it landed.
3
~3s

Panels

The end frame fades in: campaign type on the left, the scratch-off ticket and its play button on the right.
4
On tap

Play

Clicking the feature image plays the mobile app video inside the unit.
5
End State

Convert

Learn More, App Store, and Google Play lock in. Responsible gaming text stays anchored at the bottom for the life of the impression.

Engineering

  • Ball Physics

    The bounce runs on GSAP physics, so the ball loses velocity the way a real one does before it hits the coins and splashes them toward where it landed. Every layer is a transparent PNG sized to the full screen, so the court, the ball, and the coins stack as one scene.
  • Two-Panel Layout

    Left panel handles type and primary CTA, and the right panel hosts the ticket with its video overlay.
  • 3
    exit paths

    Three Exit Paths

    Learn More, App Store, and Google Play each get their own click tracker so the campaign team can see which path converts. The in-unit video is a fourth engagement that does not exit.

Get in touch

Working end to end across design, creative, and engineering, where creativity, collaboration, and ownership build toward the company's goals.

jeffkliu@gmail.com